![]() ![]() ![]() If anyone else ends up trying this, pls report on the results. The game have a lot of other problems, sadly, so yeah. I tried that out, it kinda fixed the problem and also Framerate but - its not an ideal solution It will reset your sounds completely and leave only ONE channel - the game basically will be mutedĮnter the command again (just press UP) but instead of "1" type "16" (or less, or more you only need 16 in most cases) Sooo, I found a couple of ways to enable console System Shock Medical - 17 Audio Logs & 3 Data Sticks (+ 3 Emails) Reactor - 10 Audio Logs & 1 Data Stick (+ 1 Email) Research Labs - 19 Audio. The problem is - System Shock's console is turned off by defaultĪnd another problem is - the channels command could be different for this game IN FF7RE back in the day, people were using Console commands to set up different channel number whenever Sound glitched out listen to audio logs, and figure out what plans the now-dead crew had cooked up. In worst - some sounds or even music - turns offĪnd in the WORSESESEST - the game crashes System Shock pioneered so many first-person shooter concepts back in 1994 that now feel fundamental. Its a GIANT hunch, But I think its actually a messed up Sound Channels bugīasically, the game does not know how to handle some CPUs and is either trying to play all sounds at once - which is impossible or just tough or just gives up entirely Secondly, folks encountered the same problem in UE4 games, I personally saw this problem in Stray and FF7RE Firstly, what are our CPUs? (Mine is FX-8370 AMD and yes, I think the problem could be in either old CPU or AMD ones) ![]()
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